
The group chat has a life.
Recurring characters have opinions, habits and their own accounts. Their messages become part of the atmosphere around your decisions.
An anti-gambling financial story inside a living desktop.
Experience the rumors, the rush, and the cost of chasing a crowd.
Single-player · Fictional markets · Chinese-language Windows prototype

Markets don't arrive as a clean list of answers. Here they arrive through familiar places: a group chat, a forum thread, the news, a letter. The trading terminal is only one part of your desktop.

Recurring characters have opinions, habits and their own accounts. Their messages become part of the atmosphere around your decisions.

Browse noisy discussions and traces of market legends. A confident voice can be compelling. Deciding what to believe is your job.
A rainy room, a wandering cat, and a small companion soften the edges. A calendar and career archive keep track of the choices you make along the way.
Inside the full prototype: trading, news, social feeds, reports, collectibles and separate scenario archives. Discover the details in play.

This build runs locally on Windows x64. The interface and story are currently in Simplified Chinese. The public showcase is in English.
About 65 MB · Free prototype · Runtime included · No online game account
This is an unfinished prototype. All assets and money are fictional. Progress saves locally; there is no shared online economy. Close the game console to stop, then run Play.cmd again to resume.
The first 15 trading days are continuous. Later weeks include a real-time rest period. Market time is separate from your computer clock.
The download includes JavaScript game files and a Node.js runtime. The files are packaged for evaluation, not released under an open-source license. Saves are kept separately in %LOCALAPPDATA%\MarketCrisis-PH-Prototype.
Market Crisis takes an anti-gambling stance. Everyday play explores financial literacy and the psychology behind chasing rallies and panic-selling. Its collectibles market asks a different question: what does a high quoted price mean when nobody will buy?
Special chapters draw on historical financial crises and events such as the 2020 Yuan You Bao incident. These are fictionalized scenarios inspired by financial history, designed to make risk felt through choices—not a promise of profit or a documentary reconstruction.
Anna directs the game, its stories and its visual identity. GPT-6 Astra in Codex helped build and connect the frontend. Claude contributed to backend work and review. Generated images and local video generation helped bring the room and companions to life.
The game runs a local simulation. The characters are part of the authored game experience; this release does not require a live AI subscription.